Class Participant
Class representing a participant in a match (Match API).
Inheritance
System.Object
Participant
Namespace:RiotSharp.MatchEndpoint
Assembly:RiotSharp.dll
Syntax
public class Participant : object
Properties
ChampionId
Champion ID.
Declaration
public int ChampionId { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
HighestAchievedSeasonTier
Highest achieved season tier.
Declaration
public Tier HighestAchievedSeasonTier { get; set; }
Property Value
Type | Description |
---|---|
Tier |
Masteries
List of mastery information.
Declaration
public List<Mastery> Masteries { get; set; }
Property Value
Type | Description |
---|---|
List<><Mastery> |
ParticipantId
Participant ID.
Declaration
public int ParticipantId { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
Runes
List of rune information.
Declaration
public List<Rune> Runes { get; set; }
Property Value
Type | Description |
---|---|
List<><Rune> |
Spell1Id
First summoner spell ID.
Declaration
public int Spell1Id { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
Spell2Id
Second summoner spell ID.
Declaration
public int Spell2Id { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
Stats
Participant statistics.
Declaration
public ParticipantStats Stats { get; set; }
Property Value
Type | Description |
---|---|
ParticipantStats |
TeamId
Team ID.
Declaration
public int TeamId { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
Timeline
Timeline data.
Declaration
public ParticipantTimeline Timeline { get; set; }
Property Value
Type | Description |
---|---|
ParticipantTimeline |