Class MatchReference
Inheritance
System.Object
MatchReference
Namespace:RiotSharp.MatchEndpoint
Assembly:RiotSharp.dll
Syntax
public class MatchReference : object
Properties
ChampionID
The ID of the champion played during the match.
Declaration
public long ChampionID { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Int64 |
Lane
Participant's lane.
Declaration
public Lane Lane { get; set; }
Property Value
| Type | Description |
|---|---|
| Lane |
MatchID
The match ID relating to the match.
Declaration
public long MatchID { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Int64 |
PlatformID
The ID of the platform on which the game is being played
Declaration
public string PlatformID { get; set; }
Property Value
| Type | Description |
|---|---|
| System.String |
Queue
Match queue type.
Declaration
public Queue Queue { get; set; }
Property Value
| Type | Description |
|---|---|
| Queue |
Role
Participant's role.
Declaration
public Role Role { get; set; }
Property Value
| Type | Description |
|---|---|
| Role |
Season
Season match was played.
Declaration
public Season Season { get; set; }
Property Value
| Type | Description |
|---|---|
| Season |
Timestamp
The date/time of which the game lobby was created.
Declaration
public DateTime Timestamp { get; set; }
Property Value
| Type | Description |
|---|---|
| DateTime |