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Class LeagueEntry

Team or summoner in a league (League API).

Inheritance
System.Object
LeagueEntry
Namespace:RiotSharp.LeagueEndpoint
Assembly:RiotSharp.dll
Syntax
public class LeagueEntry : object

Properties

Division

The league division of the participant.

Declaration
public string Division { get; set; }
Property Value
Type Description
System.String

IsFreshBlood

Specifies if the participant is fresh blood.

Declaration
public bool IsFreshBlood { get; set; }
Property Value
Type Description
System.Boolean

IsHotStreak

Specifies if the participant is on a hot streak.

Declaration
public bool IsHotStreak { get; set; }
Property Value
Type Description
System.Boolean

IsInactive

Specifies if the participant is inactive.

Declaration
public bool IsInactive { get; set; }
Property Value
Type Description
System.Boolean

IsVeteran

Specifies if the participant is a veteran.

Declaration
public bool IsVeteran { get; set; }
Property Value
Type Description
System.Boolean

LeaguePoints

The league points of the participant.

Declaration
public int LeaguePoints { get; set; }
Property Value
Type Description
System.Int32

Losses

The number of losses for the participant.

Declaration
public int Losses { get; set; }
Property Value
Type Description
System.Int32

MiniSeries

Mini series data for the participant. Only present if the participant is currently in a mini series.

Declaration
public MiniSeries MiniSeries { get; set; }
Property Value
Type Description
MiniSeries

PlayerOrTeamId

The ID of the participant (i.e., summoner or team) represented by this entry.

Declaration
public string PlayerOrTeamId { get; set; }
Property Value
Type Description
System.String

PlayerOrTeamName

The name of the the participant (i.e., summoner or team) represented by this entry.

Declaration
public string PlayerOrTeamName { get; set; }
Property Value
Type Description
System.String

Wins

The number of wins for the participant.

Declaration
public int Wins { get; set; }
Property Value
Type Description
System.Int32
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